Comments

Log in with itch.io to leave a comment.

really enjoyed playing this game, a real fun time!! you can also check out my reaction vid below!!

Thanks! I'm glad you liked it!

the graphics could do with some improvments but overall a great game!

Thanks for playing!

i can only see red now. and my fingers are num. 10/10!!

Thanks for playing!

Awesome jump and run platformer! This game is featured on my Week's Top 5!

Take a look!

(+1)

Thanks for Playing and I'm glad it made the list!

Heat: Rebirth is a lot more challenging than expected, and I expected to die a lot. That aside, it's a pretty good time. The music has the jams going and I like the "everything is pain and death" look to it. 

Good job, dev. The final stage hurts.

Thanks for playing! I'm glad you enjoyed it!

All die

Quick tip! You can use shift to sprint and jump to get more distance.

Hey!

So I really like the game. Its great and I love the speedruning vides it gives. 10/10.


But...

I found a bug thata a little annoying when im playing the third lvl.


So, if you go on the edge of a platform and as you fall off, you gain a speed boost form gravity. But you can use that speed boost to go much faster if you sprint of the platform. Like in lvl 1, you can clear massive distance.


Other than that, great game! :)

Yeah, I intended that to be a part of the game as like a speedrun mechanic, which is why the stars were such low times before. I had to change the times though because not a lot of people were using it. Level 3 there's actually a bunch of jumps on the left side you can clear with it.

found this dont know what it is though too dark

(+1)

Easter egg for my friend, I'm surprised you found it :0 Fixed the shader if you wanna look at it.

(1 edit) (+1)

ok noice

(+1)

it says dabbaby car but in this image it looks like it says moist cup

(+1)

lol it kind of does

Great game I would like it if you changed the yellow around the buttons to me it didn't fit in with the rest of the games enviroment

environment*

(+1)

Thanks for Playing!

(+1)

Got the gold skin!  Reasonably challenging without being overbearing.  Wonky controls, but with simplicity that can be mastered.

I think the game could do with a LITTLE more air control, not much.  Maybe if you let go of shift, you're able to slow down a little better in air - so bad for speedruns, but nice for casual play.

Camera controls are very.. loose.  Is this a cinemachine 3rd person camera? If so, tighten up the response curve so the camera doesn't feel like it lags and hovers.

The sensitivity slider reset itself after clearing the game and using the level select feature.  Definitely ruined a really good attempt at shortening my level 1 record :P

Otherwise, level design could use some quality of life - I think the levels were fun, but leaves some room for thought:

  • The F key didn't have much use - I'd just jump to be faster.  Would be nice to see more interesting gameplay involving that ability
  • Blind jumps are bad.  Specifically level 3 with the three thin platforms, it was more painful than interesting because I just had to memorize about where they were in order to keep moving quickly
  • It'd be nice to see some other interactions, like a bounce pad perhaps
  • Perspective is difficult - use something like a scorch mark to show where an axe is intersecting the platform that it is swinging above.  That way it'll be easier to judge distance
(+1)

Thanks for playing the game and I'm glad you liked it! This is my first game and I think the advice you give is pretty good. I was thinking about changing the movement to make it a little easier since that's been a complaint I've been seeing. 

And yeah the level three design is pretty overbearing and was thinking about restructuring it. I'll prob end up updating the game soon maybe with some more levels too. Thanks for the input it really does help!

I like the style, think it could benefit from an instant respawn upon death (no button press) as you will pretty much always want to play again after dying. Really cool though!

Thanks for playing! I'll see if I can add that in an update!

For a platformer based on high speeds, there's remarkably little air control.

Can't make it too easy on ya

you're just not good

i try so hard and i finally make it just to get hit by a hyperspeed lava cube

That's how life goes sometimes

WOw this is amazing, this is a lot fun great job! Has a lot of speedrun potential as well lol.

(+1)

Thank You! I was going for that speedrun type vibe.

(1 edit)

Sensitivity is is way to high Pls can you fix

Hey! There is a sensitivity slider in the controls menu.

Ok

bro this game is super fun! the controls are a bit wonky but i feel like it only adds to the challenge! 10/10 chefs kiss

(+1)

Thanks so much! I'm glad you liked it!

Very fun game! 

Thanks a lot!

you need yo have the air speed capped, it feels really weird when you can accelerate to insane speed and double jumping often overshoots you rather than readjusting. Look at some other platformers and see how you can make it feel a bit more controllable

After seeing that the game is supposed to be about speed, I would instead suggest changing the level design in at least the first level as the platforms are much to small and close for the current controls

Thanks for the Input! I've never made a platformer before so it's great for the input!

Good game. Very challenging. The movement's kinda hard, though. Overall this is a fun game.

Thank You for Playing!